- Network throughput improved by 2–10X across the company's distributed public-cloud, private-cloud and edge AI resources.
- GPU idle time fell by over 60%, reducing inference and training runtimes. Public-cloud GPU charges fell by roughly the same percentage, producing $1.2 million in annualized savings, while higher private-cloud GPU utilization reduced the need for additional compute and network capacity.
- These results aligned with Juniper Networks testing standard NCCL workloads, showing that small amounts of jitter significantly increased GPU idle time and workload runtime: 20 µs of jitter increased runtime 53%, with ~35% of total runtime added as idle time; 50 µs increased runtime 159%, with ~61% added as idle time.
Source: Juniper Networks, "The Hidden Cost of Jitter in AI/ML Training Fabrics," June 2025.